POV-Ray : Newsgroups : moray.win : Moray 'handedness' vs. POV-Ray : Re: Moray 'handedness' vs. POV-Ray Server Time
8 Jul 2024 09:56:30 EDT (-0400)
  Re: Moray 'handedness' vs. POV-Ray  
From: Warp
Date: 28 Aug 2001 18:11:34
Message: <3b8c1716@news.povray.org>
You can't convert a right-handed object to a left-handed object only by
rotating it. You also need to mirror it about an axis.
  Think about your own right hand: No matter how you rotate it, it will
never be an exact copy of your left hand. You would have to mirror your
right hand in order to get your left hand.
  So you need to make a scale <-1,1,1> and a proper rotation in order to
get the same object in POV-Ray.
  (Of course the other solution is to use a right-handed camera in POV-Ray
so that its universe is identical to Moray's.)

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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